![]() ![]() The company invested in, co-developed, and published the game SpeedRunners, which led to more developers pitching their games to tinyBuild, incrementally turning the company into a publisher. Nichiporchik stated this experience burnt out tinyBuild, which was no longer interested in pursuing development but did not want to waste the newfound success. No Time to Explain became one of the first games to be greenlit for Steam in 2013 and had a successful release on the platform. tinyBuild went into hiatus for nearly a year thereafter until Steam introduced the Greenlight process for game approval. ![]() The game recouped its development cost but did not turn a significant profit. As No Time to Explain could not be launched via Steam, tinyBuild released it independently. However, Buka Entertainment failed to communicate with tinyBuild until stating that it was forced to cancel the project, withholding the royalties. tinyBuild had agreed with the Russian publisher Buka Entertainment that the latter would publish retail versions of No Time to Explain in Russia, get the game released on Steam, and grant tinyBuild $24,500 in royalties in advance. TinyBuild launched a crowdfunding campaign for the game via Kickstarter and raised US$26,000 from a $7,000 target. The company headquarters were based in the Netherlands with Nichiporchik until both relocated to Seattle later on. Nichiporchik and Brien established tinyBuild in 2011 as a developer to expand No Time to Explain into a commercial release. Nichiporchik discovered No Time to Explain, a Flash game by Tom Brien, which he thought could be as successful as Super Meat Boy. He came across Super Meat Boy, which led to him to want to get into the business. While an employee of Spil Games in the Netherlands in 2010, he became interested in Flash games. Nichiporchik came from Latvia and had been a professional Warcraft III: Reign of Chaos player in the early 2000s, which made him enough money to drop out of high school and pursue a career in video game journalism. TinyBuild was founded in 2011 by Alex Nichiporchik ( Latvian: Aleksandrs Ņičiporčiks) and Tom Brien. It became a public company on the Alternative Investment Market in March 2021. Since March 2020, the company has been founding or acquiring new studios to expand. Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of SpeedRunners, which landed tinyBuild further publishing deals. The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game No Time to Explain into a commercial release. is an American publisher of indie games based in Bellevue, Washington. We hope you all enjoy this big new update on consoles! (Mobile update in the works.TinyBuild Inc. Power-ups Hub - Access all your unlocked power-ups from one place Vehicle Paint Shop - Wanna stand out from the crowd? Pull up in your hot pink pick-up truck. Progression System - Only the best delivery drivers progress to new zones, get access to new delivery routes & vehicle options, and unlock shops, garages, & power-ups around the mapĬollectibles Challenge - Find all of the hidden collectibles in each zone for $$$Ĭosmetic Shop - Buy the latest fashion trends to spice up your look Hovercraft Derby - Already dominating all your friends in Booster Club? Try the new competitive event from beyond! Improved Controls - Improvements to current controls and a new simple control scheme option makes the game easier to pick up and play for new and veteran players. □ Photo Mode! □ - Take sweet photos or moving shots with your friends. Overview and Zone Details - Quickly track your completed deliveries, collectibles collected, garages unlocked and more in the new pause menuĬinematics - Get the lay of the land whenever unlocking a new zone Map - Get a detailed overview of where the action is and respawn at zones you've unlocked before Updated User Interfaces, In-Game Map, and many other snazzy features ![]() ![]() Updated Characters - New character graphical updates and facial animations! Look for more updates to the character's facial expressions and emotes in the coming future too! Updated Graphics - Feels like a new game with art and graphics updated throughout! ![]()
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